Action Script 3.0 Cookbook Book Review

The book "Action Script 3.0 Cookbook" is laid out in an easy to use, logical manner. The chapters are an outline of the large divisions of Action Script 3.0.

Not surprisingly this is similar to the divisions in earlier versions of Action script. The book chapters are laid out with the problem in a quick sentence and the solution immediately following. After the solution is a discussion of what variations of the solution can be used to solve different types of the same problem and problems that you may run into.

An example is working with an array. Look at Chapter 5 as it is the chapter about arrays. It starts with an introduction to arrays and then lists the problems you may encounter. The first is "Adding Elements To An Array." The solution follows the problem description and tells how to enter an element using the push and unshift methods to add elements to the beginning or end of the array. The discussion explains when to use the methods and why they should be used. It also talks about some of the unforeseen problems that happen when the code is not used properly.

All chapters are laid out in the same way. The book is easy to use when looking for information in one of those frustrating times you wrote a piece of code that did not do exactly what you wanted. This usually happens when a deadline is fast approaching and the solution just eludes you.

The index is also laid out like a cookbook, so when you need to mix in X and Y coordinates when placing an object, just look up X or Y coordinate. If you run into one of those problems mentioned above you can look up the problem in the index, it just might be listed there also.

Title: ActionScript 3.0 Cookbook
Subtitle: Solutions for Flash Platform and Flex Application Developers
First Edition: October 2006
Series: Adobe Developer Library
ISBN 10: 0-596-52695-4
ISBN 13: 9780596526955
Pages: 586

http://www.oreilly.com/catalog/actscpt3ckbk/index.html

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